HEROES   ⟩   ORIGINS

The Realm of Tel-Kanan

Origins    Mazr

Tel-Kanan is the central setting of this game. It’s an archipelago of dozens of floating shards of the Shattered Planet that circle an enormous cyclone in steady orbits (although these orbits are no longer so steady). 

Most floating islands are small and hold a single village or town. Most Kananites live their whole lives on a single island, use bronze tools, and offer prayers and sacrifices to Lord Adod, the realm’s ruling storm god. But Kananites are as diverse as any human culture. The realm is home to sophisticated artisans and rustic snail hunters, wealthy balloon traders and skulking thieves, corrupt governors and violent insurgents, devout priests of Lord Adod and freethinkers who mock the god privately or openly. 

Kananites view their status as vassal-state of the Mazrian Empire in diverse ways too, ranging from optimistic acceptance to open rebellion. Most Kananites are preoccupied with their home islands. Few are yet aware that the empire that rules them has collapsed.

Ask the Guide:

Playing a Kananite

You have human eyes, ears, a nose, a mouth—nothing special here. But your starting ability gives you some flexibility: 

Tel-Kanan's Blessing  

Choose one defense (Guard, Stamina, Spirit, or Awareness) and increase its maximum by 1.

Kananite Names

Pick one: Abi, Agenor, Aqat, Danel, Dido, Elisa, Hamilcar, Han, Hanno, Hannibal, Hasdrubal, Hiram, Ithobal, Jebedoah, Jezebal, Luli, Mago, Mattan, Moseph, Pygmalion, Shem, Sidon, Tabnit, Zimredda. 

Or invent your own. The Kanaanites are based on the historical Canaanites, also known as Phoenicians, who shared much language and culture with the ancient Hebrews. You may find inspiration from Old Testament names.  

Kananite Keepsakes

Choose or roll once or twice from the table, or invent your own.

Questions for Kananites

Use these questions to flesh out your background, either by choosing answers you like, rolling randomly, or inventing your own answers. 

Origins    Mazr